Showing posts with label Still Life. Show all posts
Showing posts with label Still Life. Show all posts

Saturday, January 27, 2024

Would you like to play a nice game of chess?

 

This is the first of my explorations in 3D graphics this year.  The last time I spent time in building 3D scenes I was working on my own ray tracer in graduate school.

This image was composed and rendered using Blender 4.0 ( http://blender.org ) .  It is fantastic that this powerful tool is free.  Lilah helped out with the design of the Queen's crowns.  Each piece on the board had its own challenges.  

Thank you Mr. Taudel, my high school sophomore technical drawing teacher, who taught the basics of front, side and top views using pencils and a trusty wooden t-square.  Additional thanks to id software, 3D realms, and Epic Games who inspired me with their built-in level editors for DOOM, Duke Nukem 3D, and Unreal Tournament. Final shout out to Ken Perlin ( https://cs.nyu.edu/~perlin/ ) who taught me the fundamentals of computer graphics and helped us each write our own ray-tracers, deal with 3d transformations along with other elements of kinematics and rendering.  Thanks :)

Monday, March 15, 2021

Daffodil


 This week a story in a series of panels. I'm about 2 weeks ahead of the real ones here.  The shoots are only just now starting to poke out.

Wednesday, April 22, 2020

What the Tide Dragged In - Index Card Challenge #3

Challenge #3: Only Dots - Use stippling alone to form a scene without any lines

Wednesday, August 26, 2015

Wednesday, August 19, 2015

Table Focus - Still Life

Finished Sketch with two colors layered in with the color filter to absorb the shading. Outside of the white, which is the background color, I picked a single orange to make the focus and added its inverse to shade everything else.

Original.